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      Elden Ring Nightreign Patch 1.03.2: Balance & More

      Bandai Namco has released Patch 1.03.2 / Regulation 1.03.4 for Elden Ring: Nightreign, targeting PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and Steam. Players must download the update and apply the regulation file by logging in from the title screen before accessing online play.

      Class and Kit Balance Changes

      A wide range of character classes received adjustments. The Duchess benefits from improved phantom visibility when using the Restage skill, while the Guardian gains increased damage negation and guard boost. The Raider sees faster attack animations (excluding dual-wield and jump attacks), adjusted movement distances for large weapons, a new Fighter’s Resolve effect that temporarily boosts attack power at low HP, and an expanded Totem Stela ultimate range.

      The Revenant’s summoned spirits now deal more damage during the Immortal March ultimate, and spirits called in the Deep of Night scale in attack power and damage negation with expedition depth. The Executor receives several buffs to the Cursed Sword: increased critical hit power, guard boost, stagger on deflection, reduced stamina loss, and immunity to guard-break when out of stamina during a deflect. The Aspects of the Crucible: Beast ultimate gains power scaling in the Deep of Night, and the transformation’s skill attack grants a short window where the user cannot be killed, leaving 1 HP if reduced to zero. The Scholar’s Analyse skill has adjusted range criteria for large enemies, and the Undertaker’s hammer attacks now move more consistently against stationary targets.

      Relic Adjustments

      Elden Ring: Nightreign

      #game